Beyond the Glass (2026)
Designed by Kyeongho Park / Wonderlab KAIST

Beyond the Glass is an XR interface for museums that lets visitors explore exhibits and interact with objects displayed inside glass cases.

Baseline interaction image
Beyond interaction image
Wand interaction image
LCD interaction image

Three types of interfaces for interacting with museum exhibits (Bare Hands, Haptic Wand, Video See-through).

Transition interaction image
Head tracking interaction image

Designed head-tracking interactions to improve transitions and depth, creating a more immersive spatial experience.

Depth hand interaction image
Depth wand interaction image

Depth cue design for improved spatial awareness.

+ Stamping the royal seal.

+ Pouring Water from an Ancient Kettle.